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Global: Leisure Industry Guide
Report Summary
Published by Marketline: 22 Mar 2011
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Global: Leisure Industry Guide is an essential resource for top-level data and analysis covering the Global Leisure industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape, and profiles of the leading companies. This incisive report provides expert analysis with distinct chapters for Casinos & Gaming, Games Consoles, Games Software, Home Entertainment Software, Hotels & Motels, Hotels, Resorts & Cruise Lines, Hotels, Restaurants & Leisure, Leisure Equipment & Products, Leisure Facilities, Leisure Products, Online Gambling, Pet Care, Restaurants, Sports Equipment and Toys & GamesScope of the Report
* Contains an executive summary and data on value, volume and segmentation for Casinos & Gaming, Games Consoles, Games Software, Home Entertainment Software, Hotels & Motels, Hotels, Resorts & Cruise Lines, Hotels, Restaurants & Leisure, Leisure Equipment & Products, Leisure Facilities, Leisure Products, Online Gambling, Pet Care, Restaurants, Sports Equipment and Toys & Games
* Provides textual analysis of the industry's prospects, competitive landscape and profiles of the leading companies
* Incorporates in-depth five forces competitive environment analysis and scorecards
* Includes five-year forecasts for Casinos & Gaming, Games Consoles, Games Software, Home Entertainment Software, Hotels & Motels, Hotels, Resorts & Cruise Lines, Hotels, Restaurants & Leisure, Leisure Equipment & Products, Leisure Facilities, Leisure Products, Online Gambling, Pet Care, Restaurants, Sports Equipment and Toys & Games
Highlights
The global casinos & gaming sector generated total revenues of 8 billion in 2009, representing a compound annual growth rate (CAGR) of 3.3% for the period spanning 2005-2009.
The global games consoles market had total revenue of ,057 million in 2009, representing a compound annual growth rate (CAGR) of 16.6% for the period spanning 2005-2009.
The global games software market had total revenue of ,364.9 million in 2009, representing a compound annual growth rate (CAGR) of 15.8% for the period spanning 2005-2009.
The global home entertainment software market generated total revenues of .4 billion in 2009, representing a compound annual growth rate (CAGR) of 8% for the period spanning 2005-2009.
The global hotels & motels industry had total revenue of 4.6 billion in 2009, representing a compound annual growth rate (CAGR) of 2% for the period spanning 2005-2009.
The global hotels, resorts & cruise lines sector generated total revenues of 2.2 billion in 2009, representing a compound annual growth rate (CAGR) of 3.9% for the period spanning 2005-2009.
The global hotels, restaurants & leisure sector generated total revenues of ,116.4 billion in 2009, representing a compound annual growth rate (CAGR) of 3.1% for the period spanning 2005-2009.
The global leisure equipment & products industry generated total revenues of 2.3 billion in 2009, representing a compound annual growth rate (CAGR) of 3.1% for the period spanning 2005-2009.
The global leisure facilities sector generated total revenues of 0.7 billion in 2009, representing a compound annual growth rate (CAGR) of 3.2% for the period spanning 2005-2009.
The global leisure products market generated total revenues of 3.5 billion in 2009, representing a compound annual growth rate (CAGR) of 3.2% for the period spanning 2005-2009.
The global online gambling industry is expected to generate total revenues of .4 billion in 2010, representing a compound annual growth rate (CAGR) of 14.3% for the period spanning 2006-2010.
The global pet care market generated total revenues of billion in 2009, representing a compound annual growth rate (CAGR) of 4% for the period spanning 2005-2009.
The global restaurants sector generated total revenues of ,443.4 billion in 2009, representing a compound annual growth rate (CAGR) of 2.8% for the period spanning 2005-2009.
The global sports equipment market had total revenue of .8 billion in 2009, representing a compound annual growth rate (CAGR) of 2.3% for the period spanning 2005-2009.
The global toys & games market had total revenue of ,301.3 million in 2009, representing a compound annual growth rate (CAGR) of 3.4% for the period spanning 2005-2009.
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This report is published by Marketline
MarketLine is a global publisher of company, industry and country information. Their clients operate across a wide variety of industries and job functions and range from multinational corporations right down to small businesses in both developed and developing economies.MarketLine users enjoy access to content that is trustworthy, up to date and reasonably priced and routinely turn to us as their first-stop resource for instantly accessible, reliable business information.
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